Monday, November 28, 2011

DT vs. Art

**In this post Anty throws in some baku indonesian phrases because she wants to and she can, and if you could bear with her politely that would be very kind of you

--

I don't know why I took DT.

I shouldn't really say this because I'm not /horrible/ at it. At least, not in the technical drawing bits and the sketchings and renderings. I don't think my ideas are bad either but they're never good enough - because in DT you have to consider how others will take it. Will others buy your idea? Will your product be able to complete all the requirements and fulfill all of the criteria, but still have that extra umf in it that makes it go far? How are you going to make it? And to me, personally: Are you sure you're able to make it?

I guess I took DT because people have always suggested to take DT in support of art and vice versa. Ma and Pa helped to add to the pull factor by saying 'Anty, you should take DT because that would help in architecture and we're sure you're good at DT and designing buildings.'

'Also, Anty, I think you have more potential in DT. Taking art is too time-consuming; why don't you drop art instead? But we won't push you to drop art. Do what you want to make you happy.'

'What? You're thinking of dropping DT for history? And only take art? ... YA UDALAH, TERSERAH KAMU SAJA, yang penting kamu bisa. Emangnya kau yakin mampu?? Kenapa gak ngambil DT aja and drop art?'

'You want to drop art instead? ... Katanya mau nge-drop DT. ... Ya, terserah kamu, deh. Just make up your mind.'

'You want to keep both?? APA2AN, SIH, IT WILL BE TOO TIRING, DO YOU KNOW??'

This is basically what happened during the first week of school. I'm really glad that my parents are satisfied with what I'm doing now (I've somewhat proved that I'm good at art, and I like doing the subject and this is all that matters) because I was all stressed out that what I've decided won't work out. I'm glad I didn't drop art. And I couldn't have dropped DT for history, anyway, due to the blocks being changed and what-not and it drove me mental but that was how it was.

OKAY, HAVE I LOST YOU YET?? I PROBABLY HAVE. If you're reading this I appreciate that you are sticking through this little rant of mine mmuuaacchh

/shot /sejak kapan sih anty started making kissy faces at her followers

I shouldn't blame it on my parents completely, and I don't want to blame them at all because maybe it's never their fault. They were, uhh, strongly suggesting me to take DT, but... ;~;

Okay, wait, the objective of this post is to convey my current struggle with DT without blaming anybody, especially my parents, because it really depresses me to point my finger at them when they just wanted the best for me (even though I didn't agree with their career of choice BUT THIS IS NOT ABOUT THAT ANYMORE) SO:

DT is hard because it's almost like a combination between business studies and designing. It's hard for me because I can't be pressed to think of great designs for products whilst considering if it's good enough to catch the attention of others whilst thinking about how I'm actually building the stuff irl. Because I'm not good at building the thing, even if it is out of cardboard and other simple materials. And applying mechanisms and other nifty bits? Ogah, ah.

I do, however, like how it increases my appreciation to simple products and designs, because even if they may seem plain, people still take the time to think of how practical it is and how many ways it can be used and stuff.

Of course, in art you should make the standard of your work pleasing to the examiner's eyes. The idea should be interesting as well, but if we move away from all the exams and academic stuff, art is all about you. Art is any way you want it to be and whatever message you want it to project through many different mediums, and you could make art that is just for yourself, or you could make it so that others could see it and make their own interpretation of it, but you're probably not going to care if they 'don't buy it' --

Unless you're a cartoonist and your comics don't sell much.

Or if you illustrate a lot but the person you work for isn't terribly pleased with your work

Oh. Now this is getting confusing.

In short, art > dt in my opinion. I've lost all legitimate arguments on why I think so, but there you go.

Also, I know I've expressed my frustrations towards DT a lot in my tweets, but I hope there's some sort of hope and I will overcome this... block... and will be a creative and innovative craftswoman.

--

This is a badly-written post in which I find that I don't reach any conclusion in the end. It is also simultaneously a post in which I have lost my point halfway through writing it. Usually I would scrap posts like this before I even publish it, but I've decided to post it anyway for some apparent reason.

...

The more you know.

3 comments:

Magic_Clover said...

Hahahaha this post is hilarious, I'm glad you didn't give in half-way!

Anonymous said...

Fancy dress freebooters antayhe, I didn't think DT is going to ruin your grammar this bad. This piece of text is atrocious and horribly structured! Such an unforgivable antayhe standard of a text, I tell you!

HARHAR JUST KIDDING OK YOUR GRAMMAR IS AS NEAT AS ALWAYS

Aku juga pertama sama loh, jeng~ My parents said the exact thing to me. My first choice was DT because I liked the designing part. Then my folks told me to take art, ditching business and geography, to /support/ DT.
But as time trolls away, I see DT as a supporting subject to art (you know like a sub-subject). I mean art is now the only subject I have no regrets taking of. IT IS JUST A BEAUTIFUL WAY TO CONSUME TIME AND EXPRESS YOURSELF

But really, jangan give up ya? :')

Anty said...

@darwin huahahaha out of all the more important things I could have ranted about, I have no idea how the subject of DT managed to make an appearance on my blog

OH WAIT, IT'S BECAUSE I'M CLOSE TO GOING NUTS OVER IT, RIGHT

@fikar I believed you there for a minute. I believed you there because

IT.

IS.

100%.

TRUE.

The grammar thing, I meant. And I wrote this at like 10.45 pm and finished at 11.30(even though it says I posted this at 10.21 pm =A=), which is a poor excuse for bad grammar. I wanted to go to sleep but noh I wanted to finish the darn post first. I wish we could sleep extremely late and wake up extremely early and still feel as sharp as a pin. Don't worry, I could spot a hint of honesty there, fikar...

DT is fun because you get to put your ideas to reality, and that's great. But sometimes, I feel like my awkward crafting skills and lack of confidence when it comes to having to place electronics in your product and animations and etc. to make it more impressive hinders me.

... UHHHH. =____________=;

I know that DT will come in handy for art sometime later this year (and maybe it's been helping me all along and I just haven't noticed it I DON'T KNOW), but I really want to feel like I'm achieving something out of it (and Insyallah I will!) and see it as a supporting subject. I really do.

I'll try not to give up! Q___Q

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